Showing posts with label animator. Show all posts
Showing posts with label animator. Show all posts

Thursday, 3 April 2014

Re-creating my Storyboards.


I decided that, because I didn't get a chance to finish off my animation, I would take it upon myself to re-create the storyboards I had created to a better quality and making them look more professional. I have recreated the set up from scene 2- my animation, and have used screen shots from my actual first scene of my animation as well. 







Evaluation.
I found from recreating these pieces, that I gained a bit more knowledge into how colour schemes can look really effective, especially in an animation like this. The fact I have taken proper time to recreate certain pieces, such as the set from scene 2, and the characters themselves, makes the whole thing look so much more clean and tidy, and I'm really pleased to have it as a piece to represent my work. I am particularly pleased with an idea I had in order to make it look as though there were a 
corridor of trees in the 3rd storyboard, by simply free-deforming the image of the second scene and painting over it.

On the whole I really am pleased with this piece, it gives a much better idea as to what I wanted from my animation and speaks to a much higher and professional looking quality! 


Sunday, 9 March 2014

Project 4: Week 6 Reflections.

Week 6 Reflections.




Days:
Monday 
3rd
Tuesday 
4th
Wednesday 
5th
Thursday 
6th
Friday 
7th
Saturday
8th
Sunday 
9th
Work to Complete
Continue with my documentation.
Finish off my 3rd ident, and render out onto my hard drive. 
Finish documentation and put together 3 Idents in folder for hand in.. 
Finish documentation and put together 3 Idents in folder for hand in.. 
HAND IN.

Documentation
Reflection.

This week I will be concentrating on creating my last ident, completing my documentation and handing in my work. 


Monday 3rd March: - Completed all my documentation up to date 

Tuesday 4th March:  Continued with animating my third ident and completed it to render out. 

Wednesday 5th March: Gathered all of my work together and prepared for print, as well as finishing off documentation. 

Thursday 6th March: Printed out documentation and had everything ready for hand in.

Friday 7th March: HAND IN.

Friday, 7 March 2014

Project 4: Week - My Final Idents/ Evaluations.

















Evaluation of Using Cinema 4D.
For this project, we were asked to create 3, 5 second idents, containing mixed media and high definition live footage to put together as a group for the DCM (Digital Cinema Media) 2014 Ident competition, To do this, we would have show our detailed workflow containing our efforts of creating abstract footage, compositing it in Cinema 4D onto live footage that we have shot ourselves, and then display our hand at post production editing in Adobe After Effects.
As a whole I think the word that I can use to describe my time using Cinema 4D is perseverance, as I'm never rellay that confident with using this program and am usually reluctant to go further than I need to with it. But using all the different effectors and tools to morph and create shapes of literally anything I could think of, really made me much more confident with using this piece of equipment.
One of the issues I had with Cinema 4D was being afraid of just messing something good up that I had created, as we are always told to just play around with the program and “do what feels right.” However, this time, especially when creating my creatures for the Euphoric piece, I totally agree that using as many different ways to create something as you can is just a golden rule that one must abide by to get anywhere with this kind of software. 
I also am very reluctant to use anything considered close to “abstract” so this module was definitely a challenge. Despite this, I really enjoyed focusing on creating pieces of footage that didn't have to be based on anything real, because a lot of the time I would never get the subject perfect, just close to what it was meant to be, and in this case there weren't any rules like that.
In the future, I am to handle equipment like this much more confidently, and not being afraid to mess anything up as there is literally an “Undo” button on the top of the screen. I also want to continue using abstract footage and using compositing techniques in order to create more intricate and detailed pieces of work.
Evaluation of using Adobe AfterEffects.
For this project, we were asked to create 3, 5 second idents, containing mixed media and high definition live footage to put together as a group for the DCM (Digital Cinema Media) 2014 Ident competition, To do this, we would have show our detailed workflow containing our efforts of creating abstract footage, compositing it in Cinema 4D onto live footage that we have shot ourselves, and then display our hand at post production editing in Adobe After Effects.
As a whole I think I have adjusted to AfterEffects really well, and have learned that there is so much more to post production that editing footage together. I have gained knowledge of using time correctly on this software, and have also learned the valuable fact that visuals can’t just be changed by editing the brightness and contrast.
One of the only real issues that I had with AfterEffects was the use of masks, and although I did look for a proper solution at the time, the only reasonable thing I could think of to do when masks were resizing themselves, was to render out and re upload footage back into it, which technically did work. I had a lot of fun and gained loads of knowledge about changing the visual effects to suit a certain mood or emotion, as I’ve never really tried that before, and it’s definitely something that I’ll try again.
I would definitely like to keep the skills that I've gained from this module for the future, as I’ve learned that although getting used to the skills may take some time and effort to master, they are really worth it when it comes to the quality of my work and how mundane and boring my work would have looked had I not ventured on a bit more with it. 












Monday, 3 March 2014

Project 4: Week 6 Plan - 03/03/14

Project 4: Compositing.
For this project I have been given the task of developing my animation, compositing and editing skills which will inform my studio practice. This will involve me animating and compositing elements to form a concise series of 3 idents for an intended use of broadcasting. 

Monday, 3rd of February:
This week I will be concentrating on creating my last ident, completing my documentation and handing in my work. 



Days:
Monday 
3rd
Tuesday 
4th
Wednesday 
5th
Thursday 
6th
Friday 
7th
Saturday
8th
Sunday 
9th
Work to Complete
Continue with my documentation.
Finish off my 3rd ident, and render out onto my hard drive. 
Finish documentation and put together 3 Idents in folder for hand in.. 
Finish documentation and put together 3 Idents in folder for hand in.. 
HAND IN.

Documentation
Reflection.

Sunday, 2 March 2014

Project 4: Week 5 Reflections.

Week 5 Reflections.




Days:
Monday 
24th
Tuesday 
25th
Wednesday 26th
Thursday 
27th
Friday 
28th
Saturday
1st
Sunday 
2nd
Work to Complete
Back up files all onto Portable Hard Drive.  
Upload all of my assets to After Effects and begin first ident!
Finish first ident and render out 5 seconds. 
Upload all of my assets to After Effects and begin filming second ident! 
CAD session and update blog. Finish filming 2nd ident and begin 3rd.

Documentation
Reflection.

This week I will be concentrating on creating my 3 idents, as I have all the components ready for them to be made.

Monday 24th February: - Backed up every single file onto my hard drive and re-arranged files to have more structure. 

Tuesday 25th February:  Put all of my selected files onto After Effects and began animating my first ident, which was Anxiety. 

Wednesday 26th February: I finished off my first Ident and rendered out 5 seconds of it. 

Thursday 27th February: Uploaded all my assets to After Effects and began animating my second ident which was Euphoria.

Friday 28th February: CAD session and update blog, as well as finishing off my second ident and rendering out. 

Monday, 24 February 2014

Project 4: Week 5 Plan - 24/02/14

Project 4: Compositing.
For this project I have been given the task of developing my animation, compositing and editing skills which will inform my studio practice. This will involve me animating and compositing elements to form a concise series of 3 idents for an intended use of broadcasting. 

Monday, 24th of February:
This week I will be concentrating on creating my 3 idents, as I have all the components ready for them to be made.



Days:
Monday 
24th
Tuesday 
25thth
Wednesday 26th
Thursday 
27th
Friday 
28th
Saturday
1st
Sunday 
2nd
Work to Complete
Back up files all onto Portable Hard Drive.  
Upload all of my assets to After Effects and begin first ident!
Finish first ident and render out 5 seconds. 
Upload all of my assets to After Effects and begin filming second ident! 
CAD session and update blog. Finish filming 2nd ident and begin 3rd.

Documentation
Reflection.

Sunday, 23 February 2014

Project 4: Week 4 Reflections.

Week 4 Reflections.


Days:
Monday 
17th
Tuesday 
18th
Wednesday 19th
Thursday 
20th
Friday 
21st
Saturday
22nd
Sunday 
23rd
Work to Complete
Finish documentation on mock stills. 
CAD session on how to make abstract shapes in C4D
Continue making shapes using the techniques Paul taught us.
Shoot footage based on what emotions I have chosen. 
CAD session and update blog.  

Documentation
Reflection.
This week I will be taken through how to make abstract shapes and sounds in Cinema 4D using simple tools, and also go out and shoot some final footage for my idents.

Monday 17th February: - Finished all my documentation on how I made my stills. 

Tuesday 18th February:  Looked at abstract shapes and how to make them with Paul in CAD.

Wednesday 19th February: Went and made a few of my own shapes that related well to my chosen emotions.

Thursday 20th February: Went and shot film at home that I can use for my Idents. 

Friday 21st February: CAD session and update blog.

Monday, 17 February 2014

Project 4: Week 4 Plan - 17/02/14

Project 4: Compositing.
For this project I have been given the task of developing my animation, compositing and editing skills which will inform my studio practice. This will involve me animating and compositing elements to form a concise series of 3 idents for an intended use of broadcasting. 

Monday, 17th of February:
This week I will be taken through how to make abstract shapes and sounds in Cinema 4D using simple tools, and also go out and shoot some final footage for my idents.



Days:
Monday 17th
Tuesday 
18th
Wednesday 19th
Thursday 
20th
Friday 
21st
Saturday
22nd
Sunday 
23rd
Work to Complete
Finish documentation on mock stills. 
CAD session on how to make abstract shapes in C4D
Continue making shapes using the techniques Paul taught us.
Shoot footage based on what emotions I have chosen. 
CAD session and update blog.  

Documentation
Reflection.

Sunday, 16 February 2014

Project 4: Week 3 Reflections.

Week 3 Reflections.


Days:
Monday 10th
Tuesday 
11th
Wednesday 12th
Thursday 
13th
Friday 
14th
Saturday
15th
Sunday 
16th
Work to Complete
Render out final images of test compositing.
Take still images, and find images off internet to make mock still of ident.
Take still images, and find images off internet to make mock still of ident.
Put together images using layer sequence in Photoshop. 
CAD session and update blog.  

Documentation
Reflection.
This week I will be creating my own stills in the style of the Digital Cinema Media idents, with images both of my own and from the internet. 


Monday 10th February: - I was able to render out a final Image for showing and to put into my documentation. 

Tuesday 11th February:  Took images, not scenic ones (I focused more on set ups) to use for my ident mock stills.

Wednesday 12th February: Looked on the internet for some darker images for the different emotions for my mock stills.

Thursday 13th February: Put stills together in Photoshop.

Friday 14th February: CAD session and update blog.

Monday, 10 February 2014

Project 4: Week 3 Plan - 10/02/14

Project 4: Compositing.
For this project I have been given the task of developing my animation, compositing and editing skills which will inform my studio practice. This will involve me animating and compositing elements to form a concise series of 3 idents for an intended use of broadcasting. 

Monday, 10th of February:
This week I will be creating my own stills in the style of the Digital Cinema Media idents, with images both of my own and from the internet. 



Days:
Monday 10th
Tuesday 
11th
Wednesday 12th
Thursday 
13th
Friday 
14th
Saturday
15th
Sunday 
16th
Work to Complete
Render out final images of test compositing.
Take still images, and find images off internet to make mock still of ident.
Take still images, and find images off internet to make mock still of ident.
Put together images using layer sequence in Photoshop. 
CAD session and update blog.  

Documentation
Reflection.

Sunday, 9 February 2014

Project 4: Week 2 Reflections.

Week 2 Reflections.




Days:
Monday 3rd
Tuesday 
4th
Wednesday 5th
Thursday 
6th
Friday 
7th
Saturday
8th
Sunday 
9th
Work to Complete
Finish off beginnings of research.
Go out and take footage to do a mock up of compositing.. 
Take images with camera as well as footage for still compositions.
Begin session of compositing in CAD.
CAD session and update blog + compositing. 

Documentation
Reflection.
This week I will be getting all kinds of images to put into cinema 4D and use to composite shapes onto.


Monday 3rd February: - Finalised initial research and typed up in word document. 

Tuesday 4th February:  Went out around Newcastle to try and find footage to shoot, also looked for things with reflective surface.

Wednesday 5th February: Went around Berwick to look for footage to shoot, ended up shooting stuff in my garden.

Thursday 6th February: Looked up compositing on Greyscale Gorilla, edited footage down to reduce file size.

Friday 7th February: CAD session and update blog + Began to composite.




Monday, 3 February 2014

Project 4: Week 2 Plan - 03/02/14

Project 4: Compositing.
For this project I have been given the task of developing my animation, compositing and editing skills which will inform my studio practice. This will involve me animating and compositing elements to form a concise series of 3 idents for an intended use of broadcasting. 

Monday, 3rd of February:
This week I will be brain storming as to what kind of emotions I want to base my 3 idents on, and begin sessions on compositing, as well as taking my own footage to composite on. 



Days:
Monday 3rd
Tuesday 
4th
Wednesday 5th
Thursday 
6th
Friday 
7th
Saturday
8th
Sunday 
9th
Work to Complete
Finish off beginnings of research.
Go out and take footage to do a mock up of compositing.. 
Take images with camera as well as footage for still compositions.
Begin session of compositing in CAD.
CAD session and update blog + compositing. 

Documentation
Reflection.

Sunday, 2 February 2014

Project 4: Week 1 Reflections.

Week 1 Reflections.



Days:
Monday 27th
Tuesday 
28th
Wednesday 29th
Thursday 
30th
Friday 
31st
Saturday
1st
Sunday 
2nd
Work to Complete
Brief intro and looking into Digital Cinema Media. 
Look into and research existing DCM idents - look at last years. 
Look into and research existing DCM idents - look at last years. 
CAD session and update blog.

Documentation
Reflection.
This week I will be brain storming as to what kind of emotions I want to base my 3 idents on, and will be looking into already-made idents of a similar nature. 

Monday 27thth January: -

Tuesday 28thth January: We were introduced to the module and looked through Digital Cinema Media in a general sense.

Wednesday 29thth January: Had a look at existing Digital Cinema Media work and adverts.

Thursday 30thth January: Research and analyse Digital Cinema Media and frames from last years ident. 

Friday 31st January: CAD session and update blog.


Friday, 31 January 2014

Project 3: Research into Mixed Media Idents- MTV Poland




This ident was made to be broadcasted on MTV Poland. And it consists of a number of slow panning shots around a site in the country-side. It starts off with a CGI’d piece of plastic/fabric twisting and turning over the edge of a lake. It continues to transform until it turns into a set of speakers, obiously to relate back to the MTC company. As it is doing this, the water makes a small ripple, which escalates into a smal tidal wave.
There are a number of techniques thatused in this animation. One of those techniques is the effect of the water, and making it move and contort. The most popular way to do this would be to create a plane on cinema 4D or something similar, and editing that plane, being able to pull and twist the plane which can make a ripple/movement effect on the water. The way that the stereo would be created would be to make the stereo first, and the go to morph and change the look of it by adding effectors such as the twister tool, and then reversing the footage in order to make the morph turn back into the stereo.

This ident caught my attention imediately, for a different reason than a normal MTV advert would. The fact that this ident is rather tranquil and has a set colour scene rather than as many as one could possibly try and get, just makes the video stand out more against all the other idents, making it a very clever choice. There isnt too much to focus on in this ident, which can work very well in  its favour, as the animators can focus more attention on the remaining pieces of animation. Because of this, the animated counterparts are so crisp, clear and realistic and eye catching.  have been 

Project 4: Research into Mixed Media Idents - Sang Yup Kim

MTV – Sang Yup Kim


This ident, I thought was probably one of the more time consuming idents that I’d seen. I starts as what
 appears to be in the inside of a body, with organs and skin and cells all pulsing and moving around. The camera then zooms out of the inside of the body to show the audience what was on the outside. It shows this small, shiny and rather angry looking creature who resembles a heart. The heart promptly explodes after the camera has steadied for about half a second, to reveal the MVT logo inside of it.

I can tell straight away from this ident that it is in full 3D animation, and has had a lot of attention put purely on how this creature looks. The heart will have been sculpted probably from a simple sphere and can be torn apart easily from making the object editable. The background is also very simple, if it has been shot in live footage then I will just be a white screen backdrop used usually for photography. However, this kind of space can be created digitally too by making a plane and curving and shaping it until it resembled a ski slope like shape. Putting simple spot lights in front of the creature will also cast great shadows on the background and make it looks quite realistic.

I think this ident is great to attract attention from audiences of all ages. It’s got that half cute/half gross factor about it which is always appealing to users specifically on the internet. I love the detail and shine effect that the heart has and it also drops a big bomb on the audience when the little monster blows up. It’s also got a lot of humour placed in this ident as well as a little shock, as when the monster bursts, his teeth and eyes just fall onto the floor leaving the skin to blow away, which I think will engage the audience well.