Showing posts with label time plan. Show all posts
Showing posts with label time plan. Show all posts

Friday, 28 March 2014

Live Project Week 1 Reflections.

UPDATES:


Monday 24th of March: Have been in correspondence with client and have brought up a number of ideas, which they approved of. Had the idea to bring up a Surfing theme behind the “7th Wave” name – will look into water patterns and surfboard designs to put into practice.

Tuesday 25th of March: Drew up 4 ideas, rather than the initial 3, in order to show specific details and changes through the ideas. I chose to go rather literal with what they asked for, rather than giving my own interpretation of it, as they were quite clear in what they asked for. 





Client was pleased with these outcomes, although I did urge them to point out ANYTHING they felt was out of place, and no offence would be taken it they didn't like or approve of anything. 



The same day they emailed me back which one they wanted and drew on necessary changes that they would like to be applied, which were few, but would make a large change to the layout of the logo. They also stated they would like the colours to be ever-so-slightly more vibrant against the grainy background.


Wednesday 26th of March: Once I had received the feedback from the client, I then went on to make the changes they had asked for, which included enhanced colour and changing position of a few of the individual pieces, and this was the final outcome. 

Thursday 27th of March: Went to meet up with the client in person with regards to another logo that they wanted me to design. From that meeting I took away the relevant information to design a logo based on a comic-book style, onomatopoeic piece. And straight away I looked into a mixture of  

Batman slapstick noises and the works of  Roy Lichtenstein. I came up with these ideas initially, but decided to go all out and look over  a range of fonts, baring in mind I had to stick with these colours. I also found that the image on the left was rather difficult to read, as the colours 
blended in together and the outline wasn't thick  enough to distinguish the letters from the background. 


I then decided to try out a different font, which could distinguish between the font and the background colour. I personally think that this font is so much better than the previously used one, however, a meet up with the client is still needed in order to see their opinion on it. 

Friday 28th of March: Met up with the client to discuss the ideas that I already had. And upon reflection, the client asked me to try out a few ideas from a totally opposite approach, something along the lines of a more clinical theme. 


Sunday, 27 October 2013

Project 2: Week 2 Reflections.

Week 2 Reflections.



Days:
Monday 21st
Tuesday 
22nd
Wednesday 23rd
Thursday 24th
Friday 
25th
Saturday
26th
Sunday 27th
Work to Complete
Begin sketches out character's defining features related to walk. 
Finish deer and raccoon walk cycle sketches
Digitally line all four walk cycles. 


Digitally line all four walk cycles. 
CAD Session & more research for blog alone. 

Documentation.
Colour up walk cycles at home.  
Reflection.
Colour up walk cycles at home. 


This week, I assigned myself to the task of completing my walk cycles for two of my main characters. I planned on using a mix between Paint Tool Sai and Photoshop for this, but found out I could complete the task purely on Paint Tool Sai, which made it much easier to complete at home. 

Monday 21st October: Began drawing out specific parts in my character's body in different parts of the walk cycle. Aspects such as the feet, tail and belly, which would be the main parts in the characters walk cycle that would be effected.

Tuesday 22nd October: I finished up the main sketches and then put them only my computer to draw up digitally. 

Wednesday 23rd October: I spent the day finishing the line work for my 3 walk cycles. 


Thursday 17th October: I spent the day finishing the line work for my 3 walk cycles. 


Friday 18th October: Had CAD session where I showed David my 3 walk cycles, and was asked to do one more, possibly depicting the walk cycle of the fawn in my animation, once it had been infected and turned into a zombie. Also took part in class animation, where we started off one character each, and passed it around the class to let others change and morph them, was a really fun exercise!


Monday, 14 October 2013

Project 2: Week 1 Plan - 14/10/13

Project 2: Alternative Techniques.
For this project I have been given the task of using alternative techniques in order to create cycles of my character's walk. I will aim to use this time to show specifically how my character will move, and emphasise any qualities he has which may affect how he moves, such as his belly or his tail.

Monday, 14th of October:
This week I will be concentrating on looking at different methods of creating movement in animations, looking at both commercial and independent animations/animators to get a clear view on how both end of the industry work with regards to audience, colour schemes, and story lines of their animations.  


Days:
Monday 14th
Tuesday 
15th
Wednesday 16th
Thursday 17th
Friday 
18th
Saturday
19th
Sunday 20th
Work to Complete
Begin research on animal based animations. 
Look at independent animations from smaller companies. Also look at all genres, not just animals.
Pick between 5 - 10 animations that relate to what I'm going for. 

Look into more comedic roles in characters such as Carrot and Stick - Joel Trussel
CAD Session & more research for blog alone. 
Documentation. 
Reflection.

Tuesday, 1 October 2013

Project 1: Week 1 Plan - 01/10/13

Project 1: Character Design.
For this project I am going to be creating my main character, which will star in my animated short that I am set to create later on this year. There aren't any limits when it comes to character creation, but for my on peace of mind, I want to keep my character simple and cute. 

Monday, 30th of September:
This week I will be focusing mainly around research, in both animations and artwork regarding characters that I want to influence my own. I will look at a range of styles in order to get different aspects from each theme. 



Days:
Monday 30th
Tuesday 
1st
Wednesday 2nd
Thursday 3rd
Friday 
4th
Saturday 5th
Sunday 6th
Work to Complete
Brainstorm and decide on an over all "theme" for my animation. 
Look into Disney and Dream Works - Heroes.
Begin research into characters that I want to relate to my animation - Unlikely Heroes.
Look into small but mighty heroes!

Look into more comedic roles in characters.
(Create sketches on first ideas.)
Finish Research of characters and begin brainstorming aesthetics.
(Create sketches on first ideas.) 
Documentation. 
Reflection.