Another of Jeff Soto’s
pieces, named “Stormy Skies,” is a piece that I would benefit from, and be
inspired by for a number of reasons.
The concept of this
illustration, I feel, is a mock up of children’s playtime images, hence the
cute face and unusual body structure. However this image has a rather dark side
to it, showing the old and rusted (possibly bloody) face of the character,
showing maybe the weariness and depression by being forced to constantly be
happy.
The style of this
illustration is rather simple; the main focus of the picture is in the center
of the image, with a dark and contrasting background, which only amplifies the
focus on the main character.
This image, like “Winter
Death,” would give the inspiration to avoid making all of my characters very
aesthetically pleasing and always “cute and cuddly.” And if going straight to
more organic and “ugly” subjects is too difficult, I would meet it half way and
design something cute and good looking, but then manipulate it, the way that
Soto does, to make it seem vulgar and ugly. I could also try and create more
abstract backgrounds, instead of literal ones. Using mixed media and a number
of patterns, I could create a much more effective scene, which is coherent to
the topic, and still maintain the levels of care and timing that I would need.
The techniques used in this
illustration are simple but very effective; the illustration has been created
through the means of acrylic paint on plain paper. The consistency of the paint
varies depending of the solidarity of the individual pieces of the
illustration. The character in the centre of the piece is very thick, bold and
opaque, so the paint is extremely thick. Where as the background of the image
is trying to show rainy and murky conditions, so they are likely to be slightly
translucent, blending out towards the edges of the page.
This would inspire me to concentrate on one
specific media, and use different methods of applying it to the image. This, in
turn, would give the image a mixed media effect, but only use one or two media
in reality.
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